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Hello everyone!
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Updates Eternal Networks DarkRP v1.8
This week’s update introduces exciting changes and improvements, including boosters, adjustments to buying credits for better balance and to prevent abuse, bug fixes for explosive weapons interacting with certain props, unrestriction of props, performance optimizations, and the release of the sAdmin update for staff.
Enjoy the updates, and GLHF!
Boosters: 🚀
- Boosters have been added: You can access boosters by using the chat command !boost
- Note: If you disconnect while a booster is active you will lose the booster regardless of the remaining duration. I'll look into fixing this in a later update.
- Booster rates are subject to change, along with more boosters maybe be added later or removed.
- All boosters have a duration of 4 hours.
Boosts | Bonus |
✨ Bonus XP |
Receive a 20% bonus when earning XP! |
🚩 Faction Bonus XP |
Receive a 20% bonus when earning Faction XP! |
💰 Clean Vault Money |
Receive a double payout bonus when cleaning money from the vault! |
❄️ Meth Bonus Payout |
Receive a 20% bonus when you sell meth products! |
🌿 Weed Growing |
Receive a 20% bonus when you sell weed products! |
☢️ Nuke Bonus Payout |
Receive a 20% bonus when you defend or defuse nukes! |
🗑️ Trash Bonus Payout |
Receive a 20% bonus when you sell recycled trash blocks! |
- Boosters Icons: You can view your booster durations by viewing the icons on the top left, under your prop limit.
Booster | Preview |
Booster Icons |
Credits: 🟡
- Daily Cooldown: I’ve made changes to the daily cooldown when purchasing credits in !store. Starting now, your daily cooldown will save even after server restarts.
- Weekly Cooldown: A weekly cooldown has been added for purchasing credits in !store, based on your rank's daily credit limit. Below is a table to show the weekly limits for each rank, which resets every Monday:
- Why this change?:
- This update addresses inflation in the credit economy caused by certain players earning more credits than intended. With the addition of new gameplay methods to earn credits in recent updates, it became necessary to rebalance the system.
- My data also shows that many players only purchase their daily credit limit a few times per week. This change helps prevent abuse from players exploiting the system, such as using alternate accounts to transfer credits to their main. At the same time, it maintains a fair balance of benefits for players with upgraded ranks.
Ranks | Daily Credit Purchase Limit | Weekly Credit Purchase Limit |
User |
1000 |
3000 |
Donator |
1250 |
3750 |
Donator+ |
1500 |
4500 |
Whale |
1750 |
5250 |
Eternal |
2000 |
6000 |
Props: 🪑
- Fixed and issue where certain oversized props would prevent explosive damage.
- More plastic props have now be restored and are unrestricted " plastics x 8 "
Smaller Fixes: 🐞
- Optimizations: Improved code displaying void faction capture points, which was causing high performance overhead should increase FPS!
- sAdmin: For staff members the sAdmin has been released I will be working on it and configuring it this week to ensure everything works!